build/us_pc/bin/outside.o: bin/outside.c include/sm64.h include/types.h \
 include/ultra64.h include/PR/ultratypes.h include/PR/os_exception.h \
 include/PR/os_misc.h include/PR/os_rdp.h include/PR/os_thread.h \
 include/PR/os_time.h include/PR/os_message.h include/PR/os_cont.h \
 include/PR/os_message.h include/PR/os_tlb.h include/PR/sptask.h \
 include/PR/ucode.h include/PR/os_cache.h include/PR/os_vi.h \
 include/PR/os_pi.h include/PR/os_internal.h include/PR/mbi.h \
 include/platform_info.h include/PR/gbi.h include/PR/abi.h \
 include/PR/os_eeprom.h include/PR/os_libc.h include/PR/ultratypes.h \
 include/PR/gu.h include/PR/os_ai.h include/PR/libaudio.h \
 include/PR/abi.h include/PR/libultra.h include/macros.h \
 include/platform_info.h include/config.h include/object_fields.h \
 include/object_constants.h include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/make_const_nonconst.h \
 build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16.inc.c \
 build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16.inc.c

include/sm64.h:

include/types.h:

include/ultra64.h:

include/PR/ultratypes.h:

include/PR/os_exception.h:

include/PR/os_misc.h:

include/PR/os_rdp.h:

include/PR/os_thread.h:

include/PR/os_time.h:

include/PR/os_message.h:

include/PR/os_cont.h:

include/PR/os_message.h:

include/PR/os_tlb.h:

include/PR/sptask.h:

include/PR/ucode.h:

include/PR/os_cache.h:

include/PR/os_vi.h:

include/PR/os_pi.h:

include/PR/os_internal.h:

include/PR/mbi.h:

include/platform_info.h:

include/PR/gbi.h:

include/PR/abi.h:

include/PR/os_eeprom.h:

include/PR/os_libc.h:

include/PR/ultratypes.h:

include/PR/gu.h:

include/PR/os_ai.h:

include/PR/libaudio.h:

include/PR/abi.h:

include/PR/libultra.h:

include/macros.h:

include/platform_info.h:

include/config.h:

include/object_fields.h:

include/object_constants.h:

include/audio_defines.h:

include/model_ids.h:

include/mario_animation_ids.h:

include/mario_geo_switch_case_ids.h:

include/surface_terrains.h:

include/make_const_nonconst.h:

build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16.inc.c:

build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16.inc.c:
