


$(eval $(call level_rules,bbh,spooky))
$(eval $(call level_rules,ccm,snow))
$(eval $(call level_rules,castle_inside,inside))
$(eval $(call level_rules,hmc,cave))
$(eval $(call level_rules,ssl,generic))
$(eval $(call level_rules,bob,generic))
$(eval $(call level_rules,sl,snow))
$(eval $(call level_rules,wdw,grass))
$(eval $(call level_rules,jrb,water))
$(eval $(call level_rules,thi,grass))
$(eval $(call level_rules,ttc,machine))
$(eval $(call level_rules,rr,sky))
$(eval $(call level_rules,castle_grounds,outside))
$(eval $(call level_rules,bitdw,sky))
$(eval $(call level_rules,vcutm,outside))
$(eval $(call level_rules,bitfs,sky))
$(eval $(call level_rules,sa,inside))
$(eval $(call level_rules,bits,sky))
$(eval $(call level_rules,lll,fire))
$(eval $(call level_rules,ddd,water))
$(eval $(call level_rules,wf,grass))
$(eval $(call level_rules,ending,generic))
$(eval $(call level_rules,castle_courtyard,outside))
$(eval $(call level_rules,pss,mountain))
$(eval $(call level_rules,cotmc,cave))
$(eval $(call level_rules,totwc,sky))
$(eval $(call level_rules,bowser_1,generic))
$(eval $(call level_rules,wmotr,generic))

$(eval $(call level_rules,bowser_2,fire))
$(eval $(call level_rules,bowser_3,generic))

$(eval $(call level_rules,ttm,mountain))


