build/us_pc/actors/group5.o: actors/group5.c include/ultra64.h \
 include/PR/ultratypes.h include/PR/os_exception.h include/PR/os_misc.h \
 include/PR/os_rdp.h include/PR/os_thread.h include/PR/os_time.h \
 include/PR/os_message.h include/PR/os_cont.h include/PR/os_message.h \
 include/PR/os_tlb.h include/PR/sptask.h include/PR/ucode.h \
 include/PR/os_cache.h include/PR/os_vi.h include/PR/os_pi.h \
 include/PR/os_internal.h include/PR/mbi.h include/platform_info.h \
 include/PR/gbi.h include/PR/abi.h include/PR/os_eeprom.h \
 include/PR/os_libc.h include/PR/ultratypes.h include/PR/gu.h \
 include/PR/os_ai.h include/PR/libaudio.h include/PR/abi.h \
 include/PR/libultra.h include/sm64.h include/types.h include/macros.h \
 include/platform_info.h include/config.h include/object_fields.h \
 include/object_constants.h include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/surface_terrains.h \
 include/geo_commands.h include/command_macros_base.h src/game/shadow.h \
 include/types.h src/game/object_helpers.h src/game/object_helpers2.h \
 src/game/behavior_actions.h src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h include/make_const_nonconst.h \
 actors/klepto/model.inc.c \
 build/us_pc/actors/klepto/klepto_chest_tuft.rgba16.inc.c \
 build/us_pc/actors/klepto/klepto_eye.rgba16.inc.c \
 build/us_pc/actors/klepto/klepto_beak.rgba16.inc.c \
 build/us_pc/actors/klepto/klepto_wing.rgba16.inc.c \
 build/us_pc/actors/klepto/klepto_wing_flap.rgba16.inc.c \
 actors/klepto/anims/data.inc.c actors/klepto/anims/anim_05005E44.inc.c \
 actors/klepto/anims/anim_05007574.inc.c \
 actors/klepto/anims/anim_050079B0.inc.c \
 actors/klepto/anims/anim_05007E34.inc.c \
 actors/klepto/anims/anim_050086C0.inc.c \
 actors/klepto/anims/anim_05008A18.inc.c \
 actors/klepto/anims/anim_05008CE4.inc.c actors/klepto/anims/table.inc.c \
 actors/eyerok/model.inc.c \
 build/us_pc/actors/eyerok/eyerok_bricks.rgba16.inc.c \
 build/us_pc/actors/eyerok/eyerok_eye_open.rgba16.inc.c \
 build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16.inc.c \
 build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16.inc.c \
 build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16.inc.c \
 actors/eyerok/anims/data.inc.c actors/eyerok/anims/anim_0500D270.inc.c \
 actors/eyerok/anims/anim_0500DF50.inc.c \
 actors/eyerok/anims/anim_0500E1D8.inc.c \
 actors/eyerok/anims/anim_0500E99C.inc.c \
 actors/eyerok/anims/anim_0500F3D8.inc.c \
 actors/eyerok/anims/anim_0500F3F0.inc.c \
 actors/eyerok/anims/anim_0500FCCC.inc.c \
 actors/eyerok/anims/anim_050116CC.inc.c actors/eyerok/anims/table.inc.c \
 actors/pokey/model.inc.c \
 build/us_pc/actors/pokey/pokey_face.rgba16.inc.c \
 build/us_pc/actors/pokey/pokey_face_blink.rgba16.inc.c \
 build/us_pc/actors/pokey/pokey_body.rgba16.inc.c \
 actors/tornado/model.inc.c build/us_pc/actors/tornado/tornado.ia16.inc.c \
 actors/tornado/geo.inc.c

include/ultra64.h:

include/PR/ultratypes.h:

include/PR/os_exception.h:

include/PR/os_misc.h:

include/PR/os_rdp.h:

include/PR/os_thread.h:

include/PR/os_time.h:

include/PR/os_message.h:

include/PR/os_cont.h:

include/PR/os_message.h:

include/PR/os_tlb.h:

include/PR/sptask.h:

include/PR/ucode.h:

include/PR/os_cache.h:

include/PR/os_vi.h:

include/PR/os_pi.h:

include/PR/os_internal.h:

include/PR/mbi.h:

include/platform_info.h:

include/PR/gbi.h:

include/PR/abi.h:

include/PR/os_eeprom.h:

include/PR/os_libc.h:

include/PR/ultratypes.h:

include/PR/gu.h:

include/PR/os_ai.h:

include/PR/libaudio.h:

include/PR/abi.h:

include/PR/libultra.h:

include/sm64.h:

include/types.h:

include/macros.h:

include/platform_info.h:

include/config.h:

include/object_fields.h:

include/object_constants.h:

include/audio_defines.h:

include/model_ids.h:

include/mario_animation_ids.h:

include/mario_geo_switch_case_ids.h:

include/surface_terrains.h:

include/surface_terrains.h:

include/geo_commands.h:

include/command_macros_base.h:

src/game/shadow.h:

include/types.h:

src/game/object_helpers.h:

src/game/object_helpers2.h:

src/game/behavior_actions.h:

src/game/segment2.h:

src/game/mario_misc.h:

src/game/mario_actions_cutscene.h:

include/make_const_nonconst.h:

actors/klepto/model.inc.c:

build/us_pc/actors/klepto/klepto_chest_tuft.rgba16.inc.c:

build/us_pc/actors/klepto/klepto_eye.rgba16.inc.c:

build/us_pc/actors/klepto/klepto_beak.rgba16.inc.c:

build/us_pc/actors/klepto/klepto_wing.rgba16.inc.c:

build/us_pc/actors/klepto/klepto_wing_flap.rgba16.inc.c:

actors/klepto/anims/data.inc.c:

actors/klepto/anims/anim_05005E44.inc.c:

actors/klepto/anims/anim_05007574.inc.c:

actors/klepto/anims/anim_050079B0.inc.c:

actors/klepto/anims/anim_05007E34.inc.c:

actors/klepto/anims/anim_050086C0.inc.c:

actors/klepto/anims/anim_05008A18.inc.c:

actors/klepto/anims/anim_05008CE4.inc.c:

actors/klepto/anims/table.inc.c:

actors/eyerok/model.inc.c:

build/us_pc/actors/eyerok/eyerok_bricks.rgba16.inc.c:

build/us_pc/actors/eyerok/eyerok_eye_open.rgba16.inc.c:

build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16.inc.c:

build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16.inc.c:

build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16.inc.c:

actors/eyerok/anims/data.inc.c:

actors/eyerok/anims/anim_0500D270.inc.c:

actors/eyerok/anims/anim_0500DF50.inc.c:

actors/eyerok/anims/anim_0500E1D8.inc.c:

actors/eyerok/anims/anim_0500E99C.inc.c:

actors/eyerok/anims/anim_0500F3D8.inc.c:

actors/eyerok/anims/anim_0500F3F0.inc.c:

actors/eyerok/anims/anim_0500FCCC.inc.c:

actors/eyerok/anims/anim_050116CC.inc.c:

actors/eyerok/anims/table.inc.c:

actors/pokey/model.inc.c:

build/us_pc/actors/pokey/pokey_face.rgba16.inc.c:

build/us_pc/actors/pokey/pokey_face_blink.rgba16.inc.c:

build/us_pc/actors/pokey/pokey_body.rgba16.inc.c:

actors/tornado/model.inc.c:

build/us_pc/actors/tornado/tornado.ia16.inc.c:

actors/tornado/geo.inc.c:
