build/us_pc/actors/common0.o: actors/common0.c include/ultra64.h \
 include/PR/ultratypes.h include/PR/os_exception.h include/PR/os_misc.h \
 include/PR/os_rdp.h include/PR/os_thread.h include/PR/os_time.h \
 include/PR/os_message.h include/PR/os_cont.h include/PR/os_message.h \
 include/PR/os_tlb.h include/PR/sptask.h include/PR/ucode.h \
 include/PR/os_cache.h include/PR/os_vi.h include/PR/os_pi.h \
 include/PR/os_internal.h include/PR/mbi.h include/platform_info.h \
 include/PR/gbi.h include/PR/abi.h include/PR/os_eeprom.h \
 include/PR/os_libc.h include/PR/ultratypes.h include/PR/gu.h \
 include/PR/os_ai.h include/PR/libaudio.h include/PR/abi.h \
 include/PR/libultra.h include/sm64.h include/types.h include/macros.h \
 include/platform_info.h include/config.h include/object_fields.h \
 include/object_constants.h include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/surface_terrains.h \
 include/geo_commands.h include/command_macros_base.h src/game/shadow.h \
 include/types.h src/game/object_helpers.h src/game/object_helpers2.h \
 src/game/behavior_actions.h src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h include/make_const_nonconst.h \
 actors/blue_coin_switch/model.inc.c \
 build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16.inc.c \
 build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16.inc.c \
 actors/blue_coin_switch/collision.inc.c actors/amp/model.inc.c \
 build/us_pc/actors/amp/amp_electricity.rgba16.inc.c \
 build/us_pc/actors/amp/amp_eyes.rgba16.inc.c \
 build/us_pc/actors/amp/amp_body.rgba16.inc.c \
 build/us_pc/actors/amp/amp_mouth.rgba16.inc.c \
 actors/amp/anims/data.inc.c actors/amp/anims/anim_0800401C.inc.c \
 actors/amp/anims/table.inc.c actors/cannon_lid/model.inc.c \
 build/us_pc/actors/cannon_lid/cannon_lid.rgba16.inc.c \
 actors/cannon_lid/collision.inc.c actors/cannon_base/model.inc.c \
 build/us_pc/actors/cannon_base/cannon_base.rgba16.inc.c \
 actors/cannon_barrel/model.inc.c \
 build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16.inc.c \
 actors/chuckya/model.inc.c \
 build/us_pc/actors/chuckya/chuckya_eyes.rgba16.inc.c \
 build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16.inc.c \
 build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c \
 build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c \
 actors/chuckya/anims/data.inc.c actors/chuckya/anims/anim_0800AF68.inc.c \
 actors/chuckya/anims/anim_0800B1A8.inc.c \
 actors/chuckya/anims/anim_0800B4A8.inc.c \
 actors/chuckya/anims/anim_0800B9F8.inc.c \
 actors/chuckya/anims/anim_0800BBEC.inc.c \
 actors/chuckya/anims/anim_0800C058.inc.c \
 actors/chuckya/anims/table.inc.c actors/purple_switch/model.inc.c \
 build/us_pc/actors/purple_switch/purple_switch_base.rgba16.inc.c \
 build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16.inc.c \
 actors/purple_switch/collision.inc.c \
 actors/checkerboard_platform/model.inc.c \
 build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c \
 build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c \
 actors/checkerboard_platform/collision.inc.c actors/heart/model.inc.c \
 build/us_pc/actors/heart/spinning_heart.rgba16.inc.c \
 actors/flyguy/model.inc.c \
 build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16.inc.c \
 build/us_pc/actors/flyguy/flyguy_face.rgba16.inc.c \
 build/us_pc/actors/flyguy/flyguy_propeller.ia16.inc.c \
 actors/flyguy/anims/data.inc.c actors/flyguy/anims/anim_08011A4C.inc.c \
 actors/flyguy/anims/table.inc.c actors/breakable_box/model.inc.c \
 build/us_pc/actors/breakable_box/crazy_box_surface.rgba16.inc.c \
 build/us_pc/actors/breakable_box/cork_box_surface.rgba16.inc.c \
 actors/breakable_box/collision.inc.c actors/exclamation_box/model.inc.c \
 build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/vanish_cap_box_sides.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/wing_cap_box_sides.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16.inc.c \
 build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16.inc.c \
 actors/goomba/model.inc.c \
 build/us_pc/actors/goomba/goomba_body.rgba16.inc.c \
 build/us_pc/actors/goomba/goomba_face.rgba16.inc.c \
 build/us_pc/actors/goomba/goomba_face_blink.rgba16.inc.c \
 actors/goomba/anims/data.inc.c actors/goomba/anims/anim_0801DA34.inc.c \
 actors/goomba/anims/table.inc.c actors/bobomb/model.inc.c \
 build/us_pc/actors/bobomb/bob-omb_left_side.rgba16.inc.c \
 build/us_pc/actors/bobomb/bob-omb_right_side.rgba16.inc.c \
 build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16.inc.c \
 build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16.inc.c \
 build/us_pc/actors/bobomb/bob-omb_eyes.rgba16.inc.c \
 build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16.inc.c \
 actors/bobomb/anims/data.inc.c actors/bobomb/anims/anim_080237FC.inc.c \
 actors/bobomb/anims/anim_08023954.inc.c actors/bobomb/anims/table.inc.c \
 actors/metal_box/model.inc.c \
 build/us_pc/actors/metal_box/metal_box_side.rgba16.inc.c \
 actors/metal_box/collision.inc.c \
 actors/exclamation_box_outline/model.inc.c \
 build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16.inc.c \
 build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16.inc.c \
 actors/exclamation_box_outline/collision.inc.c \
 actors/test_platform/model.inc.c actors/test_platform/collision.inc.c \
 actors/koopa_shell/model.inc.c \
 build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16.inc.c \
 build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16.inc.c

include/ultra64.h:

include/PR/ultratypes.h:

include/PR/os_exception.h:

include/PR/os_misc.h:

include/PR/os_rdp.h:

include/PR/os_thread.h:

include/PR/os_time.h:

include/PR/os_message.h:

include/PR/os_cont.h:

include/PR/os_message.h:

include/PR/os_tlb.h:

include/PR/sptask.h:

include/PR/ucode.h:

include/PR/os_cache.h:

include/PR/os_vi.h:

include/PR/os_pi.h:

include/PR/os_internal.h:

include/PR/mbi.h:

include/platform_info.h:

include/PR/gbi.h:

include/PR/abi.h:

include/PR/os_eeprom.h:

include/PR/os_libc.h:

include/PR/ultratypes.h:

include/PR/gu.h:

include/PR/os_ai.h:

include/PR/libaudio.h:

include/PR/abi.h:

include/PR/libultra.h:

include/sm64.h:

include/types.h:

include/macros.h:

include/platform_info.h:

include/config.h:

include/object_fields.h:

include/object_constants.h:

include/audio_defines.h:

include/model_ids.h:

include/mario_animation_ids.h:

include/mario_geo_switch_case_ids.h:

include/surface_terrains.h:

include/surface_terrains.h:

include/geo_commands.h:

include/command_macros_base.h:

src/game/shadow.h:

include/types.h:

src/game/object_helpers.h:

src/game/object_helpers2.h:

src/game/behavior_actions.h:

src/game/segment2.h:

src/game/mario_misc.h:

src/game/mario_actions_cutscene.h:

include/make_const_nonconst.h:

actors/blue_coin_switch/model.inc.c:

build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16.inc.c:

build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16.inc.c:

actors/blue_coin_switch/collision.inc.c:

actors/amp/model.inc.c:

build/us_pc/actors/amp/amp_electricity.rgba16.inc.c:

build/us_pc/actors/amp/amp_eyes.rgba16.inc.c:

build/us_pc/actors/amp/amp_body.rgba16.inc.c:

build/us_pc/actors/amp/amp_mouth.rgba16.inc.c:

actors/amp/anims/data.inc.c:

actors/amp/anims/anim_0800401C.inc.c:

actors/amp/anims/table.inc.c:

actors/cannon_lid/model.inc.c:

build/us_pc/actors/cannon_lid/cannon_lid.rgba16.inc.c:

actors/cannon_lid/collision.inc.c:

actors/cannon_base/model.inc.c:

build/us_pc/actors/cannon_base/cannon_base.rgba16.inc.c:

actors/cannon_barrel/model.inc.c:

build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16.inc.c:

actors/chuckya/model.inc.c:

build/us_pc/actors/chuckya/chuckya_eyes.rgba16.inc.c:

build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16.inc.c:

build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c:

build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c:

actors/chuckya/anims/data.inc.c:

actors/chuckya/anims/anim_0800AF68.inc.c:

actors/chuckya/anims/anim_0800B1A8.inc.c:

actors/chuckya/anims/anim_0800B4A8.inc.c:

actors/chuckya/anims/anim_0800B9F8.inc.c:

actors/chuckya/anims/anim_0800BBEC.inc.c:

actors/chuckya/anims/anim_0800C058.inc.c:

actors/chuckya/anims/table.inc.c:

actors/purple_switch/model.inc.c:

build/us_pc/actors/purple_switch/purple_switch_base.rgba16.inc.c:

build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16.inc.c:

actors/purple_switch/collision.inc.c:

actors/checkerboard_platform/model.inc.c:

build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c:

build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c:

actors/checkerboard_platform/collision.inc.c:

actors/heart/model.inc.c:

build/us_pc/actors/heart/spinning_heart.rgba16.inc.c:

actors/flyguy/model.inc.c:

build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16.inc.c:

build/us_pc/actors/flyguy/flyguy_face.rgba16.inc.c:

build/us_pc/actors/flyguy/flyguy_propeller.ia16.inc.c:

actors/flyguy/anims/data.inc.c:

actors/flyguy/anims/anim_08011A4C.inc.c:

actors/flyguy/anims/table.inc.c:

actors/breakable_box/model.inc.c:

build/us_pc/actors/breakable_box/crazy_box_surface.rgba16.inc.c:

build/us_pc/actors/breakable_box/cork_box_surface.rgba16.inc.c:

actors/breakable_box/collision.inc.c:

actors/exclamation_box/model.inc.c:

build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16.inc.c:

build/us_pc/actors/exclamation_box/vanish_cap_box_sides.rgba16.inc.c:

build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16.inc.c:

build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16.inc.c:

build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16.inc.c:

build/us_pc/actors/exclamation_box/wing_cap_box_sides.rgba16.inc.c:

build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16.inc.c:

build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16.inc.c:

actors/goomba/model.inc.c:

build/us_pc/actors/goomba/goomba_body.rgba16.inc.c:

build/us_pc/actors/goomba/goomba_face.rgba16.inc.c:

build/us_pc/actors/goomba/goomba_face_blink.rgba16.inc.c:

actors/goomba/anims/data.inc.c:

actors/goomba/anims/anim_0801DA34.inc.c:

actors/goomba/anims/table.inc.c:

actors/bobomb/model.inc.c:

build/us_pc/actors/bobomb/bob-omb_left_side.rgba16.inc.c:

build/us_pc/actors/bobomb/bob-omb_right_side.rgba16.inc.c:

build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16.inc.c:

build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16.inc.c:

build/us_pc/actors/bobomb/bob-omb_eyes.rgba16.inc.c:

build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16.inc.c:

actors/bobomb/anims/data.inc.c:

actors/bobomb/anims/anim_080237FC.inc.c:

actors/bobomb/anims/anim_08023954.inc.c:

actors/bobomb/anims/table.inc.c:

actors/metal_box/model.inc.c:

build/us_pc/actors/metal_box/metal_box_side.rgba16.inc.c:

actors/metal_box/collision.inc.c:

actors/exclamation_box_outline/model.inc.c:

build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16.inc.c:

build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16.inc.c:

actors/exclamation_box_outline/collision.inc.c:

actors/test_platform/model.inc.c:

actors/test_platform/collision.inc.c:

actors/koopa_shell/model.inc.c:

build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16.inc.c:

build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16.inc.c:
