build/us_pc/actors/group9.o: actors/group9.c include/ultra64.h \
 include/PR/ultratypes.h include/PR/os_exception.h include/PR/os_misc.h \
 include/PR/os_rdp.h include/PR/os_thread.h include/PR/os_time.h \
 include/PR/os_message.h include/PR/os_cont.h include/PR/os_message.h \
 include/PR/os_tlb.h include/PR/sptask.h include/PR/ucode.h \
 include/PR/os_cache.h include/PR/os_vi.h include/PR/os_pi.h \
 include/PR/os_internal.h include/PR/mbi.h include/platform_info.h \
 include/PR/gbi.h include/PR/abi.h include/PR/os_eeprom.h \
 include/PR/os_libc.h include/PR/ultratypes.h include/PR/gu.h \
 include/PR/os_ai.h include/PR/libaudio.h include/PR/abi.h \
 include/PR/libultra.h include/sm64.h include/types.h include/macros.h \
 include/platform_info.h include/config.h include/object_fields.h \
 include/object_constants.h include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/surface_terrains.h \
 include/geo_commands.h include/command_macros_base.h src/game/shadow.h \
 include/types.h src/game/object_helpers.h src/game/object_helpers2.h \
 src/game/behavior_actions.h src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h include/make_const_nonconst.h \
 actors/bookend/model.inc.c \
 build/us_pc/actors/bookend/bookend_spine.rgba16.inc.c \
 build/us_pc/actors/bookend/bookend_tooth.rgba16.inc.c \
 build/us_pc/actors/bookend/bookend_mouth.rgba16.inc.c \
 build/us_pc/actors/bookend/bookend_pages.rgba16.inc.c \
 build/us_pc/actors/bookend/bookend_cover.rgba16.inc.c \
 actors/bookend/anims/data.inc.c actors/bookend/anims/anim_050023F4.inc.c \
 actors/bookend/anims/anim_05002510.inc.c \
 actors/bookend/anims/anim_05002528.inc.c \
 actors/bookend/anims/table.inc.c actors/book/model.inc.c \
 build/us_pc/actors/book/book_cover.rgba16.inc.c actors/chair/model.inc.c \
 build/us_pc/actors/chair/chair_front.rgba16.inc.c \
 build/us_pc/actors/chair/chair_leg.rgba16.inc.c \
 build/us_pc/actors/chair/chair_bottom.rgba16.inc.c \
 build/us_pc/actors/chair/chair_surface_unused.rgba16.inc.c \
 actors/chair/anims/data.inc.c actors/chair/anims/anim_0500576C.inc.c \
 actors/chair/anims/table.inc.c actors/small_key/model.inc.c \
 actors/mad_piano/model.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_body.rgba16.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_keys.rgba16.inc.c \
 build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16.inc.c \
 actors/mad_piano/anims/data.inc.c \
 actors/mad_piano/anims/anim_05009A04.inc.c \
 actors/mad_piano/anims/anim_05009AFC.inc.c \
 actors/mad_piano/anims/table.inc.c actors/boo/model.inc.c \
 build/us_pc/actors/boo/boo_eyes.rgba16.inc.c \
 build/us_pc/actors/boo/boo_mouth.rgba16.inc.c \
 actors/haunted_cage/model.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16.inc.c \
 build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16.inc.c

include/ultra64.h:

include/PR/ultratypes.h:

include/PR/os_exception.h:

include/PR/os_misc.h:

include/PR/os_rdp.h:

include/PR/os_thread.h:

include/PR/os_time.h:

include/PR/os_message.h:

include/PR/os_cont.h:

include/PR/os_message.h:

include/PR/os_tlb.h:

include/PR/sptask.h:

include/PR/ucode.h:

include/PR/os_cache.h:

include/PR/os_vi.h:

include/PR/os_pi.h:

include/PR/os_internal.h:

include/PR/mbi.h:

include/platform_info.h:

include/PR/gbi.h:

include/PR/abi.h:

include/PR/os_eeprom.h:

include/PR/os_libc.h:

include/PR/ultratypes.h:

include/PR/gu.h:

include/PR/os_ai.h:

include/PR/libaudio.h:

include/PR/abi.h:

include/PR/libultra.h:

include/sm64.h:

include/types.h:

include/macros.h:

include/platform_info.h:

include/config.h:

include/object_fields.h:

include/object_constants.h:

include/audio_defines.h:

include/model_ids.h:

include/mario_animation_ids.h:

include/mario_geo_switch_case_ids.h:

include/surface_terrains.h:

include/surface_terrains.h:

include/geo_commands.h:

include/command_macros_base.h:

src/game/shadow.h:

include/types.h:

src/game/object_helpers.h:

src/game/object_helpers2.h:

src/game/behavior_actions.h:

src/game/segment2.h:

src/game/mario_misc.h:

src/game/mario_actions_cutscene.h:

include/make_const_nonconst.h:

actors/bookend/model.inc.c:

build/us_pc/actors/bookend/bookend_spine.rgba16.inc.c:

build/us_pc/actors/bookend/bookend_tooth.rgba16.inc.c:

build/us_pc/actors/bookend/bookend_mouth.rgba16.inc.c:

build/us_pc/actors/bookend/bookend_pages.rgba16.inc.c:

build/us_pc/actors/bookend/bookend_cover.rgba16.inc.c:

actors/bookend/anims/data.inc.c:

actors/bookend/anims/anim_050023F4.inc.c:

actors/bookend/anims/anim_05002510.inc.c:

actors/bookend/anims/anim_05002528.inc.c:

actors/bookend/anims/table.inc.c:

actors/book/model.inc.c:

build/us_pc/actors/book/book_cover.rgba16.inc.c:

actors/chair/model.inc.c:

build/us_pc/actors/chair/chair_front.rgba16.inc.c:

build/us_pc/actors/chair/chair_leg.rgba16.inc.c:

build/us_pc/actors/chair/chair_bottom.rgba16.inc.c:

build/us_pc/actors/chair/chair_surface_unused.rgba16.inc.c:

actors/chair/anims/data.inc.c:

actors/chair/anims/anim_0500576C.inc.c:

actors/chair/anims/table.inc.c:

actors/small_key/model.inc.c:

actors/mad_piano/model.inc.c:

build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16.inc.c:

build/us_pc/actors/mad_piano/mad_piano_body.rgba16.inc.c:

build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16.inc.c:

build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16.inc.c:

build/us_pc/actors/mad_piano/mad_piano_keys.rgba16.inc.c:

build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16.inc.c:

actors/mad_piano/anims/data.inc.c:

actors/mad_piano/anims/anim_05009A04.inc.c:

actors/mad_piano/anims/anim_05009AFC.inc.c:

actors/mad_piano/anims/table.inc.c:

actors/boo/model.inc.c:

build/us_pc/actors/boo/boo_eyes.rgba16.inc.c:

build/us_pc/actors/boo/boo_mouth.rgba16.inc.c:

actors/haunted_cage/model.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16.inc.c:

build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16.inc.c:
